Patch 4.3 News Part 1
My good friend, Alan Hunter, has developed a system that anyone can
follow and he shows real proof that he is indeed one of the best
players to ever grace the game......using this system
Check out the eye-popping video here...
As we all know, Patch 4.3 was released a couple of days ago,
bringing tons of new content and challenging raids for us to sink
our teeth into.
Here's a question I have been asked many times over the past few
days.
Have a look!
Question from Blaise of Dethecus.
Hi Tony,
First of all, thanks very much for the insightful and varied info
that you provide to us WoW fans. There's a lot of second rate
information out there, so the high quality stuff you provide is
really appreciated since it cuts through the b.s. and gives us the
tools we need to actually succeed in the game. Bravo!
Anyway, I'm pretty strongly into the raiding scene, and I'm excited
about the Dragon Soul raid that's being introduced in Patch 4.3. Do
you have any useful advance pointers that will help me and my guild
get ready for the last fight of the raid – the one against
Deathwing?
Thanks very much!
Hi Blaise,
Thanks for the kind words and the knowledge that my guide and other
World of Warcraft information is making a positive difference for
other players.
Now, let me get to the meat and potatoes of this week's newsletter,
which is giving you some useful strategies for getting through
Dragon Soul successfully, as per your request.
The Dragon Soul raid, as you probably know, is a new raid
introduced in Patch 4.3 along with Void Storage, Arena Season 11,
and a lot of other goodies that we'll be talking about more in the
coming weeks. Dragon Soul is the peak of the Cataclysm storyline
and features six bosses leading up the seventh boss, Deathwing
himself (who, of course, needs to be officially “killed off” to
bring the Cataclysm story arc to an end before the release of Mists
of Pandaria sometime next year).
This is pretty exciting stuff, with the final encounter being a
fight with the dragon who caused the Cataclysm in the first place.
Epic excitement, deadly encounters – and of course, plenty of
interesting strategies to challenge you on your way to victory over
Deathwing. Note that these strategies for fighting Deathwing apply
to the new “Looking for Raid” difficulty (a somewhat easier,
introductory raiding difficulty for those just starting) and for
Normal Difficulty.
The earlier fights have plenty of challenging mechanics and
different phases to keep you on your toes, but the most complicated
is naturally the Deathwing fight. This fight takes place as two
separate encounters, as befits such a mighty, legendary foe.
The first follows right after the “skyship” battle with Warmaster
Blackhorn, and involves removing Deathwing's armor plating while
clinging to his back in order to make him vulnerable enough to slay
in the second encounter.
There are three armor plates on the back of the dragon that must be
removed. The battle centers around getting these off while
surviving damage dealing abilities and the possibility of being
thrown off by one of Deathwing's barrel rolls. At least two tanks
are required for this encounter – it is impossible for one tank to
handle.
Four Corruption Tendrils sprouting from Deathwing's back must first
be attacked, and three of them destroyed. They have both a
squeezing attack and a debuff, Searing Plasma, which can be removed
by casting 300,000 healing on the character suffering from the
effect. Grasping Tendrils spawn once three Corruption Tendrils have
been destroyed; go to these when a barrel roll is imminent as they
are the only method of keeping your character from being thrown off
the dragon entirely (except for the uncommon Fiery Grip debuff).
Destruction of a Corruption Tendril spawns a Corrupted Blood – a
fiery ooze – and a Hideous Amalgamation – an elemental made up of
fire and armor fragments. One tank should hold aggro on the
Tendrils and the Bloods, and the other focus on Amalgamations.
Killing a Corrupted Blood leaves a motile pool of residue which
creeps back to the hole where it spawned – the second tank must
lead the Amalgamation through this residue, which will be absorbed
and give the Amalgamation a buff.
You need to stack 9 of these buffs, called Absorbed Blood, on an
Amalgamation and lead it quickly to one of the armor plates on
Deathwing's back. Once there, the Amalgamation will explode in a
Nuclear Explosion after 5 seconds – get clear, as this will inflict
huge damage, but it also loosens the armor plate and creates an add
called a Burning Tendon. Killing this Burning Tendon is what
removes the armor plate – you only have a 23 second window to kill
it, so DPS quickly.
Standing in one of the holes on Deathwing's back both triggers
Grasping Tendrils to keep you in place and a Barrel Roll. The Roll
throws off Corrupted Bloods and Hideous Amalgamations, so if large
numbers have spawned, you can clear the field by triggering a
Barrel Roll – usually a good move, actually, after killing the
initial three Corruption Tendrils. Then kill the fourth Corruption
Tendril and use the Corrupted Blood and Hideous Amalgamation
spawned from it to start removing the plates.
Once you have removed all three armor plates, it's time to take on
the dragon directly in the Madness of Deathwing encounter, which
we'll take a closer look at in some other time.
P.S. Found this information useful? If you’re anxious about experiencing
all that Patch 4.3 has to offer, you should take 2 minutes of your time
to watch this interesting video.
Check it out now!
==> Mad WoW Skills
Rooting For You,
Tony "T Dub" Sanders
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